Has worked with sound for film, documentary series, animation, games and advertising since 2018. More than 40 projects.
Records sound on set and in the studio, works with actors, writes music and builds foley and sound effects. Carries sound from recording and processing through to mixing and mastering.
EDUCATION
- VGIK 2023
- Gerasimov Institute of Cinematography
LANGUAGES
- Russian
- Native
- English
- Fluent
WORK
Selected work
Series
and animation
- Familnye Tayny Animated popular-science miniseries, N+1 and IRI
Sound engineer, composer, sound designer.
Film
- Strashny Son Aktyora Short film
Sound engineer and sound designer. Full sound design and post-production: surreal sound spaces and dialogue work.
- S Uchilishcha Feature film
Assistant sound engineer and foley artist. Re-recording of foley and ambiences.
Games
- Memesis Browser game platform
Sound engineer, composer, sound designer. Sound effects for 60 mini-games, music, and audio files prepared for the developers to integrate.
EXPERIENCE AND SKILLS
Sound work
Other experience
Tools
and skills
- Software
- Pro Tools, Ableton, Adobe Premiere Pro, DaVinci Resolve.
- Recording and processing
- Recording on set and in the studio, work with actors, dialogue cleanup, foley, mixing and mastering.
- Sound creation
- Music composition, audio synthesis and generation, work with neural networks. Compression, filters and reverb.
- Organisation
- Team management, project documentation and coordination with the production company and developers.
Саккада / saccade
Discuss a project